2014年3月31日 星期一

Blip: Google wants you to be a Pokemon Master

iPhone 6 could take big leap in resolution as 5.5-inch screen rumoured again

Updated: iOS 8 release date, news and rumors

Is this an iPhone 6 display?

A major Japan-based display supplier to Apple just announced a 5.5-inch display. Will it make its way to a future Apple phone?

jdi-1440-2560-5-5-display-3.jpg
Japan Display could be providing a hint of iPhone attractions to come.
The company announced on Thursday that it has developed a 5.5-inch-wide Quad HD, aka, WQHD, display with a resolution of 1,440x 2,560 pixels as a display format for "leading-edge smartphones."
JDI (Japan Display, Inc.) -- a major supplier of iPhone displays -- said it will begin shipping the 5.5-inch LCD in April.
Maybe not coincidentally, Tokyo-based business publication Nikkei reported on Friday that Japan Display will be one of the suppliers for Apple's next-gen iPhone. The report cited both 4.7- and 5.5-inch displays (though it didn't specify which supplier was making which display).
And the Nikkei report cited two other data points that could coincide with Japan Display's announcement. One: mass production of displays could begin in the April quarter. And, two: the display resolution will be "significantly" higher than that of the iPhone 5S' 1,136x640-pixel resolution.
Paul Semenza, a senior vice president at NPD DisplaySearch, said there's a chance that the Japan Display screen described above could be used in the iPhone 6.
But he offered a few caveats.
"Typically, Apple wants 'first dibs' on the new part, so it's a little surprising that JDI is announcing this now...We don't expect to see the iPhone 6 until 2H 14," he said in response to an email query.
He continued. "There is also a possibility of another spec -- a 4.7" 1,600x900 [display]. As always, Apple runs parallel development programs, to test out which is the best approach or just to try to confuse the rest of the world," he said.
Semenza is referring to the smaller of two rumored iPhone 6 versions.
Last year, DisplaySearch suggested some other resolutions for 4.7- and 5.5-inch-class (the latter it listed as 5.7-inch at the time) displays. Both had lower resolutions than the JDI display cited above.
And it's also not clear if the specifications for the specific display that JDI announced would match up with Apple's display-resolution scheme.
Separately, Digitimes reported Friday that the 5.5-inch JDI display could be going to "China-based handset vendors."
Source:  CNET

2014年3月30日 星期日

Updated: HTC One (M8) vs Samsung Galaxy S5: Early view

In depth: The future of facial recognition: big brother or our new best friend?

2014年3月29日 星期六

Week in Gaming: Facebook causes an Oculus Rift, goats and bears collide, the Arkham Knight returns

In depth: Fruits of the Apple tree: 20 tech marvels that came from former Apple bods

2014年3月28日 星期五

Gaming Spotlight: Waiting half a lifetime for Half-Life 3

Nokia Lumia 630 running Windows Phone 8.1 reportedly makes video debut

Updated: iPhone 6 release date, news and rumors

2014年3月27日 星期四

Blip: Guess what happens when you hit an HTC One M8 with a hammer

Xbox gamer: Slender: The Arrival is the scariest game you'll play this year

2014年3月26日 星期三

Updated: HTC One (M8) arrives to take Samsung and Apple on with innovative dual cameras

Video: TechRadar's in-depth look at the HTC One (M8)

Opinion: OK HTC, you've made a great phone - now actually sell the damn thing

PlayStation Gamer: PlayStation 4 Morpheus VR headset: the 'grey pound' verdict

2014年3月25日 星期二

The Phone Show: An in-depth look at the HTC One (M8)

Versus: HTC One (M8) vs HTC One (2013)

Versus: HTC One (M8) vs Samsung Galaxy S5: Early view

Leaky video pits HTC One (M8) against the original flagship

2014年3月24日 星期一

Review: Mini Review: Mophie Space Pack

After this video, is there anything left to announce on the HTC One (M8)?

2014年3月22日 星期六

Week in Gaming: Morpheus and Oculus turn heads at GDC, Assassin's Creed Unity has a revolution

In depth: 10 future transport inventions set to supercharge any journey

2014年3月21日 星期五

2014年3月20日 星期四

Hands-on review: GDC 2014: Valve Steam Controller

Xbox Gamer: Xbox One needs a serious virtual reality check

Video: This is how you'll look using Project Morpheus

Hands-on review: GDC 2014: Project Morpheus

2014年3月19日 星期三

Interview: Nvidia sheds light on future Pixar plans

Hands-on review: GDC 2014: Oculus Rift

2014年3月18日 星期二

IN DEPTH: Google Android Wear: what you need to know

Motorola's Moto 360 is one of the first Android Wear smartwatches

Android Wear arrives - Google's smartwatch plans revealed

PlayStation Gamer: Did Ubisoft mislead gamers about Watch Dogs' next-gen graphics?

2014年3月17日 星期一

Uncommon Sense: New look UI reportedly leaks out prior to new HTC One launch

Updated: iPad Pro release date, news and rumors

Zoe the star in latest video teaser for the all new HTC One

Apple's Healthbook app will keep an eye on your bloodwork, hydration and more

Gold Samsung Galaxy S5 arrives but you'll have to go red to get it

iPhone 6 may be the smartest phone yet with an array of new sensors

2014年3月15日 星期六

2014年3月14日 星期五

Gaming Spotlight: Metal Gear Solid 5, Titanfall, and Sony's biggest announcement since the PS4

Updated: Apple iWatch release date, news and rumors

Review: Updated: Android 4.4 KitKat

Updated: Nokia X release date, news and features

Video: Here's how the iPhone 6 should look

2014年3月13日 星期四

Wearable and Interactive Technology Star at Consumer Electronics Show


Also, self-driving shuttles, solar cars, and 3D-printed food were among many other products shown at the 2014 International Consumer Electronic Show in Las Vegas, Nevada.

CEA Projects Increase in 2014 Consumer Electronics Accessories Sales

Total sales of consumer electronics (CE) accessories, excluding batteries and blank media, will continue to rise in 2014, according to new research from the Consumer Electronics Association (CEA)®. The report, CE Accessories at Retail, projects a slight increase of $13 million in this category, buoyed by the popularity of tablet and smartphone accessories, headphones and ear buds, raising 2014’s CE accessories sales projection to $8.5 billion.

According to the research, 59 percent of online consumers surveyed purchased CE accessories in the last year. The most popular items purchased by online consumers were ear buds (42 percent), wireless phone chargers (41 percent), wireless phone cases (32 percent) and wireless mice (30 percent). These items, along with extra memory cards for digital imaging devices and over-the-ear headphones, are consumers’ most commonly planned accessory purchases for the year ahead, as well.

The CEA research also gauged consumers’ buying behavior, reporting that the majority of online consumers surveyed (66 percent) say physical stores are the main channel they use to shop for, learn about and purchase accessories, citing convenience as their primary motivation. Those consumers who choose to buy accessories online say this option offers the best prices, convenience and enables easier browsing and comparison shopping. Only a small percentage of consumers, however, use mobile devices to shop for accessories (seven percent) or actually buy items (two percent).

Consumers surveyed say quality is the most important factor when choosing CE accessories, while need and brand name also influence their decisions. Among the other findings of the CE Accessories at Retail research:

  • Seventy-seven percent of online consumers say they plan ahead for their accessory purchases, rather than make impulse buys (23 percent);
  • Consumers who do make unplanned purchases say store displays (27 percent) have the biggest influence on their buying behavior;
  • Fifty percent of consumers buy an accessory at the same time they purchase the CE device for which it is intended;
  • Accessories with the highest attachment rates include those for video game devices (72 percent), wireless phones (66 percent), and computing devices (61 percent);
  • While purchase motivation varies by the type of CE device with which an accessory will be used, the most common reason is to replace a broken accessory (26 percent);
  • About half of consumers (48 percent) are interested in personalizing their accessories through color (67 percent) and design options (62 percent). 
Additionally, about half of consumers are interested in saving money by purchasing either packages containing all accessories (52 percent) for a particular device or some other type of bundled package (42 percent). Just 19 percent, however, prefer to purchase accessories individually. 

Click image to view full infographic.

Source: